space
experience space before it exists
This film presents Beltton, a Swedish workplace solutions company, as a new dimension of workspace, where technology, nature and clarity coexist. I developed the concept and script, created the virtual studio and directed the film as a foundation for Beltton’s future visual communication.
A short YouTube pre-roll for Beltton, a Swedish workplace solutions company, presenting its white acoustic cabins through a concise studio-based product film.
An architectural film for Monocabin by Mandalaki Studio, a Milan-based design studio, developed to present the cabin within its Californian desert environment. I rebuilt the architectural model to achieve the required level of accuracy, created the visual scenes and directed the virtual cinematography in Unreal Engine, with a strong focus on the surrounding landscape.
A showreel bringing together three separate projects created for Open Veranda, a New York-based company specializing in motorized structures and pergolas. For each project, I developed a dedicated architectural environment, adapted it to the product, and directed the virtual cinematography in Unreal Engine.
A project for Open Veranda, a New York-based company specializing in motorized structures and pergolas, bringing together three spatial concepts for a single lakeside residence. The architectural and landscape environment, small architectural forms and elements of the site design were developed for each scenario, which were then combined into one film. The work was completed in Unreal Engine 5.
A conceptual glamping design developed to demonstrate the potential of an existing site for a future hospitality project. The real landscape was accurately reconstructed from geodetic data, while the only existing building and its interior were carefully recreated from available photographs. Based on this foundation, the landscape design, placement of the remaining buildings and small architectural forms, and the overall visual environment were developed. The final film was completed in Unreal Engine 5.
A project for Designtalo based on three interior concepts. I developed the virtual environment and cinematic direction, bringing the three solutions together into a single continuous visual narrative.
Teasers for KRYTEX, a manufacturer of professional automotive care products and protective coatings. The concept is built around the idea of protection as a second layer, linking coating technology to the character of the car.
Teasers for KRYTEX, a manufacturer of professional automotive care products and protective coatings. The concept is built around the idea of protection as a second layer, linking coating technology to the character of the car.
An architectural film for a construction company, featuring the exterior of its showroom, fully recreated in Unreal Engine 5 and presented in a forest setting by a lake.
fashion
Chanel N°5
Fashion film
A cinematic interpretation inspired by a CHANEL high jewelry campaign. The work is built on a close study of the original, with its compositional framework and rhythmic structure reimagined through AI production, editing and sound design.
Bianca / Three Nights
Fashion film
Three looks, one identity. The film treats eyewear not as an accessory, but as part of Bianca’s public persona, shifting with her mood, surroundings and moments of attention.
Lucia Jet Black
Fashion film
The story of a woman returning home after work and slipping into her carefully curated world. Music, beautiful objects and familiar gestures turn an ordinary evening into a personal ritual.
Luna Emerald Green
Fashion film
A video created to showcase the Luna Emerald Green eyewear.
Sofia Sky Blue
Fashion film
A restrained editorial image in which a graphic black-and-white silhouette meets garden greenery, blue water, sky and the color of the eyewear.
Luna Sapphire
Fashion Film
A fashion film in which the focus gradually shifts from the woman to the frame itself, transforming it into a sculptural object in its own right. Movement, changing perspectives and editing rhythm reveal its form through light, reflections and motion.
Sofia Marble Brown
Fashion film
A glamorous woman moves through an ordinary Palm Springs suburb as if she had arrived from an entirely different life. The journey becomes more important than the destination.
Gioia Antelope Brown
Fashion film
An editorial story set in an office environment, built on the contrast between a strict working space and a striking, distinctly non-office look.
Sofia Cherry Red
Fashion film
A retro-futuristic machine seems to have been built for one task alone — finding the right eyewear for the woman. Sixties aesthetics, slightly awkward mechanics and a completely unfazed heroine create a comic contrast.
Viva Camellia Red
Fashion film
A video created to showcase the Viva Camellia Red eyewear.
studies
A personal homage to Tadao Ando, whose architecture shaped my sense of space more than twenty years ago.
This film is an attempt to convey that feeling of architecture through light, concrete, silence and human presence.
A study of architecture experienced through the presence, movement and gaze of a human figure.
A controlled comparison of six camera systems, looking at how the same scene changes through different image languages.
An illustration of a transition from one inner state to another, expressed through the language of architecture, light and space.
The image of the bridge becomes a metaphor for the passage between two states of perceiving reality.
A spec film exploring the relationship between human presence and monolithic marble through ritual, touch and presence.
A film about an inner experience in which the strength born of silence and stillness proves infinitely deeper and more powerful than the outward force that announces itself through noise and grandeur.
Born from the inspiration of a music track, the film explores a simple idea: everything needed for change already exists within — sometimes all it takes is a catalyst to bring it to life.
about
Alex Cadrio
I graduated with a degree in Architectural Design and have spent more than twenty years working in conceptual and spatial design, architectural visualization and visual development, continuing my professional career in Finland since 2005.
Over the years, I have developed visual concepts and projects for NCC Property Development, NCC Asuminen, Bonava, EKE Group, Pekka Helin & Co, Designtalo, Finnlamelli and Ainoakoti.
Four years ago, I began working with virtual cinematography in Unreal Engine, which gradually led me into directing.
Today, I combine this experience with modern AI tools, creating visual projects from concept to final film.
selected clients
contact
Architectural films · Fashion films · Music videos · Visual concepts